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The Guide

Modding Slay the Spire to add in new character: The Guide, a character whose plays focus on strategies and planning ahead with Jack Lepien (game dev/designer)

Animator, Concept Designer, Illustrator

--Dragonbones, Photoshop--

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Overview

This project was designed as a part of a class called Video Game Modding, taught by Chip Sbrogna. Being big fans of Slay the Spire, we chose this game as the modding project for the class.

During the first part of the game design process, I focused on creating a visually distinct character design. This process took quite some time and I went through several iterations, since I had some trouble coming up with a design that would simultaneously connect with the themes of the existing characters and stand out. Through my brainstorm process, I slowly realized certain background aspects about the character. Because the character's name was initially dubbed by Jack to be "the Guide" I wanted some aspect of the character to indicate this, so I drew a lamp, and the rest of the character traits fell into place. I thought that the guide could be a magician who is leading an entity, thus being named "the Guide" rather than being a benevolent leader for wayward souls in the Spire, as I had initially thought. I wanted to draw the juxtaposition between these two characters further, and strengthen the dynamic between them being as a weak but intelligent being and a feral and powerful one, which led to me drafting a sick child as the protagonist.

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After settling on this idea, I focused on improving the shape language and stance of the characters and finalized the animation.

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For the card art, I adhered to a body horror theme, the premise being that the boy was very sick. I also painted a title screen as well as some additional assets for this project to ensure a cohesive mod of the character.

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After Jack implemented these assets, we published the mod to Steam workshop, to which we had 337 unique visitors and 83 subscribers within 3 days of posting.

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Slay the Spire Mod (12).png
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