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ABOUT ME

Check out some work that did not make it into my portfolio :)

Hello! I am a recent graduate of the Arts and Entertainment Technologies program at the University of Texas at Austin, specializing in 3D modeling and illustration.

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I enjoy creating game art and assets that are visually striking, user-focused, and technically optimized. I am passionate and eager to keep learning about game development and interactive media. On indie projects, I have taken on multiple roles, contributing in 2D animation, advertising, and digital illustration within small Agile teams.

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In addition to my art background, I bring professional experience in social media marketing, website design, and content strategy, applying UI/UX design and audience engagement to support project visibility. My internships also gave me experience in video editing, postproduction workflows, and pipeline documentation.

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Being part of the AET program has been an incredible experience, allowing me to collaborate with talented peers and sharpen my skills in hard-surface modeling, retopology, UV unwrapping, and PBR texturing. I’m now seeking opportunities where I can apply my talents to craft immersive, customized experiences for players and audiences.

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In my free time, I enjoy creating and playing games or watching movies with my partner Gia Huy Phan, who has always been a huge inspiration to me. Otherwise, you may find me learning not very useful skills like butterfly knives, morse code, and gregg shorthand, or jogging while pretending I'm running away from zombies (Check out the Zombies Run app, I am not crazy!).

 

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